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Post by DaBomb on Apr 18, 2004 13:45:42 GMT -5
...have very little strategy involved?
For example, take Warcraft, an RTS. To win, all you need to do is build archer-towers around your city, place a hero near any battle so he can gain experience (but won't be damaged) and take gold until the mine runs out. Then, you just build masses of units with the gold, and attack them.
I mean, in some of the longer levels you may need to strategize to gain an edge, but it seems that RTS games like this suffer from simplicity.
I dunno, I just felt like saying that.
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Post by Kid Game on Apr 18, 2004 18:10:04 GMT -5
Yeah. Some levels are just way too easy and theres no strategy involved at all. Just get a lot of gold and build as big of an army that you can and attack and you pretty much win. But yeah Da Bomb you do have a point there.
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Post by Commando on Apr 23, 2004 7:56:49 GMT -5
Wow I just noticed that. I guess instead of stratefy it should be called something like "Massive hordes."
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Post by Kid Game on May 7, 2004 8:29:09 GMT -5
lol. Massive Hordes? That's an interesting name. Probably fits the genre well though.
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Post by DaBomb on Jul 15, 2004 12:24:41 GMT -5
You should patent that Commando, before I steal it.
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