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Post by DaBomb on Sept 9, 2005 21:01:04 GMT -5
Sorry. I meant "run away". My wording was lackluster.
Heh. Anyway:
KETSUMI
He moves slowly closer, his knuckles turning a bright white. Out of the fog looms a figure...closer...closer. Ketsumi's finger tightened on the trigger. He realised moments before it lunged at him that it was indeed a monster, and fired two bullets into its skull. Ketsumi searched the area, and found a body on the floor. She is unfamilar, but after a quick search, you find she has a singal flair.
Open Option: Take it? Requires 1 space (you have 11/15 space)
You hear a combination of sounds. More zombies lurch forward, closing in on you, but you also hear a call from on top of a building nearby...though you still don't know if it is Virginia or not. The zombies are beside several barrels of oil...a single shot could take them all out. That said, you aren't sure if the blast will damage the fellow nearby human, too.
Option 1: Shoot the barrels. Kill the zombies.
Option 2: Run back to the fire access ladder and try to find the person.
Yes, that's right. 2 option opportunities.
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Post by lifebaka on Sept 10, 2005 8:08:45 GMT -5
Yes take it. Free flare.
And Option 2.
Ketsumi runs back the way he came, looking for the fire access ladder he saw earlier.
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Post by DaBomb on Sept 10, 2005 16:54:56 GMT -5
LB takes the flare, then bolts to the fire escape ladder. He meets no more creatures along the way, and the zombies are fortunately too slow to keep up. LB arrives back at the building, but observes the manhole cover is completely off.
Option 1: Go down it
Option 2: Clamber up the ladder quickly.
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Post by lifebaka on Sept 10, 2005 19:40:54 GMT -5
Option 1.
Ketsumi stops, seeing that something else has gone down into the sewers. He bites his lip, knowing he must make a decision fast. He growns softly, and heads down into the sewer.
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Post by DaBomb on Sept 11, 2005 20:58:52 GMT -5
KETSUMI9mm (39/45) SMG (40/40) Knife Signal Flare 12/15 space used Correct choice. Ketsumi lowered himself down a slimy ladder, and ashed through knee-high raw sewage, though he wasn't sure exactly where he was going. There was a sudden explosion above that knocked Ketsumi off his feet. He hit his head on the wall and blacked out for several minutes. When he awoke, he wasn't sure where he was, or from which direction he had come from. Worse, the sewage tunnels all looked exactly the same. Ketsumi heard splashing off in the distance, though he wasn't able to pinpoint the direction because his head was still swimming. Option 1: Turn left? Option 2: Go forward! Option 3: Go back where you came from...wait, where did you come from?
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Post by Kid Game on Sept 16, 2005 19:39:58 GMT -5
Option 1.
Kid thought it was best to barricade the entrance a bit. After all they had enough ammo to last in case of a break in. Also, there was a refridgerator of food in the stores back stock room. If they were hungry they had food. He didn't know how long they would stay in but he knew that they were not leaving the weapon store for a while. Both kid and gareth began to help gregg block the door.
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Post by DaBomb on Sept 17, 2005 11:55:36 GMT -5
Oh dear.
KIDGAME - 0 space 9mm handgun (45/45) Uzi (44/60) Combat knife First Aid Spray x2 Green Herb x 2 Flashlight Allies: Gregg Black (Tactical Shotgun, 15/18), Gareth Saunders (Uzi, 23/40)
Kid decided to barricade the entrance, and helped moved several weapon shelves in front of the door. The crawling conituned for only a few more seconds, then a loud thud was heard. Something large was smashing into the door. Worse, the cralwing sound resumed...but this time above Kid.
"They're in the air vents!" he screamed, "We have to leave!"
The small creatures began pouring out of the vents, but many were immediately gunned down. Gregg was scratched across the torso, Gareth slashed across his cheek and Kid was bitten on his neck. They continued to fire, but it was obvious they wouldn't last long.
What would they do?
Option 1: Stay inside the room and keep shooting the small creatures. They can't por out of the vents forever.
Option 2: Gregg had been drinking while he was inside the store earlier...there's a bottle of whiskey nearby, along with a small match. Use it to burn a hole in the wall!
Option 3: Go back out the store...but you'll have to move the barricade and fight whatever creature is outsdie!
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Post by Kid Game on Sept 17, 2005 14:02:10 GMT -5
Option 2.
He didnt know how many small creatures there were and eventually if they kept fighting they may have been over whelmed. Kid definitely did not want to meet whatever was outside the door. He snatched the whiskey bottle and match off of a table and used it to hopefully burn a whole in the wall. If he was lucky maybe some of the creatures would even get burned too.
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Post by DaBomb on Sept 17, 2005 14:28:38 GMT -5
Kid smashed the bottle against the wall, and was about to light the match when one creature jumped up and bit him from behind. He dropped the match accidentally, though Gregg fortunately was able to hold off the rest of the flood of monsters with his shotgun.
Kid lit the match, and hurled it against the wall. Since the room was mainly made of wood, it lit easily, and soon Kid was able to kick a hole in the burning wall.
They escaped through the smoke, and found that the smaller creatures did not enjoy the smoke, and scurried off. They were in a small room now, a shop that had been closed and boarded up. Smoke leaked through, causing Kid to cough heavily. Unfortunately, Kid had no way to stop the flames at that point. But did he actually want to stop the flames?
Option 1: Take the fire exit at the back of this shop out of the building...though you aren't sure the route is safe, or where the exit leads to.
Option 2: Go outside the store and look for a fire extinguisher.
Option 3: Leave the store and head for the Fire Safety System on the next floor.
Option 4: Leave the store and run back out the front entrance...
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Post by lifebaka on Sept 19, 2005 19:31:44 GMT -5
Sorry I haven't been posting for a while. Homework, and it came suddenly.
Option 1.
Ketsumi begins walking forward. As he takes his first step, however, he is suddenly nauseated. He begins to fall, and puts his hand on the wall to steady himself. After the nausea passes, he looks up. Ketsumi begins walking, hoping he was going in the same direction as before.
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Post by Kid Game on Sept 20, 2005 13:10:06 GMT -5
Option 3.
Kid thinks for a moment. The fire exit was an idea and if something went wrong, then he would use it to escape. Of course he hoped that nothing would go wrong. He decided to go up to the next floor and activate the fire safety system. He just hoped it wasn't guarded by zombies.....or worse.
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Post by DaBomb on Sept 20, 2005 18:55:05 GMT -5
KETSUMI 9mm (39/45) SMG (40/40) Knife Signal Flare 12/15 space used
Ketsumi begins to walk, though he isn't sure exactly where to go. He hears only the sloshing of the putrid water below him, though he senses something else is nearby. He eventually approaches a fork; the right turn led off for several metres before curving off, and light from the end of that tunnel glinted against the wall; the left turn had splatterings of blood on the wall; and the passage forward looked like the passage Ketsumi had just come from...could that be the way to go?
Option 1: Go down the left tunnel. Virginia could be down there.
Option 2: Go right. That flickering light could be a way out!
Option 3: Go forward! The others look too risky.
Note: Yes, you will meet Virginia soon.
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Post by DaBomb on Sept 20, 2005 19:06:43 GMT -5
KIDGAME - 0 space 9mm handgun (45/45) Uzi (42/60) Combat knife First Aid Spray x2 Green Herb x 2 Flashlight Allies: Gregg Black (Tactical Shotgun, 15/18), Gareth Saunders (Uzi, 23/40)
Kid decided to move for the fire Safety System, hoping to put out the blaze with the sprinkler system. Along the way, he finds only a single zombie, and manages to kill it with only two shots to the head. On the body is a large battery, one that could supply power to large machinery. You could take it (1 space), but you would also have to discard another item. You allies could also take it, though they would have to discard their weapon. Grab it? . ...after the decision, the group moves onward, and enters the room. In reality, it is actually 3 rooms, 3 for each floor of the mall. Unfortunately, 1 of these rooms has a large hole in the wall (due to grenade explosions), and nearby is a pack of 4 zombies along with half a dozen Hellhounds. This group doesn't yet know you are there, and if you are quiet, they may not notice.
Now, each of the three rooms have a console that needs to be activated at the same time, so your team must all punch in commands at the same time. So who goes into the blown-out room with the zombie/dog group nearby?
Option 1: Gareth!
Option 2: You!
Option 3: Gregg!
Option 4: Kill the pack (risky) and then turn on the sprinklers.
Note: If this was a bit unclear, tell me.
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Post by lifebaka on Sept 20, 2005 20:12:09 GMT -5
Option 1.
Ketsumi stops when he sees the blood on one of the tunnel walls. He quickly checks to see that it's not his, and then dashes down it.
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Post by Kid Game on Sept 20, 2005 20:52:04 GMT -5
I think I understand it properly.
Option 2.
Though it was very risky kid chose to enter the room with the zombies and hellhounds nearby. He used a large amount of stealth and walked very slowly. He took several minutes to make it to the console. Meanwhile he hoped that gregg and gareth would get to the other consoles and activate them.
Suddenly some thoughts popped into kids head. How would they know exactly when to press the buttons? If they did activate the fire safety system wouldnt the nearby zombies and hounds become alerted anyways? It was a big risk but they had to activate the system.
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Post by DaBomb on Sept 20, 2005 20:59:01 GMT -5
You weren't supposed to figure that out!
Before Kid and his group could activate the system, several codes were needed. And because every Resident Evil game needs an unneccessary puzzle, Kid needs to solve one to continue.
You have three riddles, and must complete one before moving onto another. You can ask for hints from your allies if you want.
Riddle 1: l r l e l a l d l What does that mean?
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Post by Kid Game on Sept 20, 2005 21:03:38 GMT -5
Kid looks at the riddle. He felt like cursing and smashing his fist into the console but decided against it. He was never really that good at riddles. Also, he didn't want to attract the enemies attention.
It looked simple enough so he typed in "Read" and then the enter button, hoping it was correct.
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Post by DaBomb on Sept 20, 2005 21:06:39 GMT -5
Ketsumi: You follow the blood...along the tunnels you go, and suddenly you hear an explosion nearby. You break into a sprint, the vile water soaking your shoes and splashing into your face. As you move on, you smell smoke, and eventually find a gaping hole in the tunnel wall. You aren't sure of where it leads, or if it is safe, thanks to the smoke.
Option 1: Go through?
Option 2: Keep going. Ignore the hole.
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Post by DaBomb on Sept 20, 2005 21:08:01 GMT -5
Kid: The console flashes red. You were incorrect.
Gareth moves closer, and whispers, "What is in between the 'read'? Where are they placed? What common phrase can you get out of it?"
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Post by Kid Game on Sept 20, 2005 21:24:00 GMT -5
How the hell did you get a straight line like that DB? Is it one of those things where you hold alt and then press numbers on the number pad thing? It has to be since I dont see a straight line anywheres else. Thats not an exclamation, not the number 1, not the letter I. ---------
Kid turns to gareth. "Ummmm. Theres a line then a space then a letter. That pattern repeats itself. Line, then space, then a letter, then a line and so on and so forth. Common phrase? Ugggh. I dont know gareth. I've never been good at riddles. In fact even in school I failed papers that were on riddles. Id get lucky once in a while or if I cheat I get them right. Other then that I'm horrible at these things. Theres only one thing that it looks like and I am fairly certain it is the wrong answer. I will submit it anyways and if its wrong then I ask you to get it."
Kid then typed in "Ireland" because it sort of looked like it but kid knew it was going to be wrong anyways. He hit enter.
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